StatsDown Debuffs¶
A StatsDown (stats_down) debuff reduces one or more fighter stats
for a set duration. Choose it when a skill should temporarily weaken offence,
defence, speed, regeneration, or another supported stat.
Each configured value is subtracted from the fighter's effective multiplier.
For example, an attack value of 0.25 reduces the affected attack contribution
by 25%. It is the counterpart to a
StatsUp buff.
Supported stats¶
StatsDown can modify these stats:
attackdefencespeedcritical_damagecritical_ratecritical_resistancedamage_reductiondamage_multiplierhealth_regen_1(regen based on max HP)health_regen_2(regen based on current HP)energy_regen_1(regen based on max energy)energy_regen_2(regen based on current energy)
See Status stacking for how status instances combine.
Looking for exact fields?
Use the OpenAPI reference for the complete StatsDown schema and validation rules.