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Fighters in Cowculator

Fighters are your fighters, heroes, villains, and everything in between. They’re the main combatants in Cowculator’s battle system, each with a set of stats and attributes that shape how battles play out.

Attributes

Every fighter has these attributes:

Attributes Description
health How much damage a fighter can take before being defeated.
energy Resource used to activate skills.
attack Base damage output for offensive skills.
defense Reduces incoming damage from attacks.
speed Determines how quickly a fighter’s turn meter fills which results in how often they act.
critical_damage Bonus damage dealt on a critical hit.
critical_rate Chance to land a critical hit.
critical_resistance Reduces the chance of receiving a critical hit.
dot_reduction Percentage reduction of DOT damage.
damage_reduction Percentage reduction of incoming damage.
damage_multiplier Multiplies the damage dealt.
health_regen_1 Health regeneration based on max HP at the end of each turn.
health_regen_2 Health regeneration based on current HP at the end of each turn.
energy_regen_1 Energy regeneration based on max HP at the end of each turn.
energy_regen_2 Energy regeneration based on max HP at the end of each turn.
passive List of passive skills to perform in the battle.
skills List of skills to perform in the battle.
default_skill A fallback skill used when the PLAYER cannot afford the energy cost of its intended skill.

Info

Please see: