Damage Over Time (DOT) Debuffs¶
What is DOT?¶
DOT (Damage Over Time) is a type of debuff in Cowculator that deals damage to a fighter at the start of each turn for a set duration. DOT effects are useful for applying persistent pressure and whittling down opponents over time.
Note
DOT damage can be reduced by the dot_reduction of the affected fighter
Supported DOT Damage Types¶
| DOT Damage Types | Description |
|---|---|
flat |
Deals a fixed amount of damage each turn. |
current_health_percent |
Deals damage based on the target's current HP. |
max_health_percent |
Deals damage based on the target's maximum HP. |
attack_percent |
Deals damage based on the caster's current attack stat. |
initial_attack_percent |
Deals damage based on the caster's attack stat at the time the DOT was applied. |