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Damage Over Time (DOT) Debuffs

What is DOT?

DOT (Damage Over Time) is a type of debuff in Cowculator that deals damage to a fighter at the start of each turn for a set duration. DOT effects are useful for applying persistent pressure and whittling down opponents over time.

Note

DOT damage can be reduced by the dot_reduction of the affected fighter

Supported DOT Damage Types

DOT Damage Types Description
flat Deals a fixed amount of damage each turn.
current_health_percent Deals damage based on the target's current HP.
max_health_percent Deals damage based on the target's maximum HP.
attack_percent Deals damage based on the caster's current attack stat.
initial_attack_percent Deals damage based on the caster's attack stat at the time the DOT was applied.